INTERVIEW WITH RAMÓN SANJURJO, FOUNDER AND CEO OF POZIK CONSULTORÍA Corporate investment in training has been on an upward trend for years, yet this commitment to L&D does not always translate into results on the balance sheet. The explanation, argues Ramón Sanjurjo in this interview with Netex, is not a…

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It is estimated that the e-learning market in 2023 will surpass $240Billion, an increase of 5% per year in the period 2016-2023. The SMAC approach (Social, Mobile, Analytics and Cloud) has helped more and more companies to see in e-learning a solution that is compatible with their needs at budget
Many still see gamification as an emerging technology. Something that people like me talk about but doesn’t really make an impact on their working lives. This is quite revealing. Gamification has been with us as solution for motivating learners for some years now. So what’s the hold up?
From the Shakespeare's Globe in London, a reflection on the art of storytelling and e-learning, by Will Storr, Ed Monk and Mike Byrne.
For the first time in the UK, i-love learning brings an opportunity to gather with key industry professionals and delve into the latest innovations, to spark life into your learning programmes. The world’s most iconic stage, the magnificent Shakespeare’s Globe, will inspire a star-studded cast delivering an agenda divided into
Gamification has taken a new turn – one which people can hardly have failed to notice – with Pokémon Go. Much has been said about the way it has motivated people to walk in search of the Pokémon rewards. Clear evidence, were any needed, of the power of gamification to
…or perhaps “Good things come in threes”, or maybe “Three times a charm”? But I am not here to merely quote random sayings associated with the number three! I want to look at how the combination of three elements can be utilised to produce engaging learning programmes, that really work.
On Thursday June 9th we celebrated the 2016 Mexico edition of i-love learning and the highlight of the event were three presentation addressing some of the most pressing issues in the eLearning industry today.
I very strongly believe the smart use of adaptive learning with full engagement on the part of instructor can help build effective individual learning paths for learners, increase quality of teaching and learning and hugely enhance the whole learning experience.
We hope you find this infographic useful and interesting. But most of all, we hope it helps you realise the real life benefits of elearning gamification and supports any plans you have to make it part of your own learning solutions

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