Interview with the Director of Knowledge and Talent Management, ACIS-SERGAS Mario Mosquera, Director of Knowledge and Talent Management at ACIS, shares with Netex the key components behind SHARE — a strategic initiative that has improved patient outcomes across the Galician public health system through targeted training programmes. Public investment and…

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“Consumerisation is the specific impact that consumer-originated technologies can have on enterprises. It reflects how enterprises will be affected by, and can take advantage of, new technologies and models that originate and develop in the consumer space, rather than in the enterprise IT sector.”
The concept of interoperability of systems is not new at all. For decades, it is a line of action sought and desired in areas such as transport or public administrations, with more or less happy results. No need for a judicious analysis, not a long dissertation about lofty concepts to
During his webinar on next generation learning platforms, Country Manager Mike Byrne highlighted some of the key drivers that will shape these systems. Notably he started by spotlighting changing learner needs and consumerisation of learning, issues which are in many ways connected.
On March 22, HR Evolution took place at Centro Citibanamex in Mexico City, an event that brings together L&D professionals in Mexico, where attendees have the opportunity to learn about and analyze the latest news and trends in e-learning.
It's a month today after the i-love learning 2017 event in Madrid. Following the “hangover” of this intense day focused on trends and future of e-learning, Ed Monk and Will Storr, two of the keynote speakers, offer a brief reflections on the themes of their respective conferences.
Structural gamification’s continual, real-time assessment of progress provides important information to both the learner and the administrators as learners complete portions of content, take quizzes to gauge knowledge acquisition and move toward the prescribed educational goals. The continual assessment of progress helps identify strengths and weaknesses.
It is estimated that the e-learning market in 2023 will surpass $240Billion, an increase of 5% per year in the period 2016-2023. The SMAC approach (Social, Mobile, Analytics and Cloud) has helped more and more companies to see in e-learning a solution that is compatible with their needs at budget

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